Swat 3 Last Resort v0.6 ======================= Author: http://www.swat3lastresort.info Version: for Swat 3 v2.1 Date: February 14, 2010 The main goal of the "Swat 3 Last Resort" mod is to upgrade Swat 3 to take advantage of modern video cards and monitor sizes. When the game was first released 800x600 was the standard resolution and most video cards only had 16mb or 32mb of video memory. The Last Resort mod is completely transparent and won't damage your Swat 3 install at all. All the files are additive - nothing gets replaced or written over. TIP: You won't see Last Resort in your mod list like a normal mod. Just use the Last Resort Launcher and turn on the mod with the toggle switch at the top. When you want to return your Swat 3 back to normal simply turn the mod off with the same toggle switch. Features included in this version of Last Resort: ================================== - New 2D menu graphics designed for 800x600, 1024x768, 1280x1024 and 1440x900. - Ability to easily select any screen resolution to play in the 3D part of the game. - New OPTION button in lobby so that you can change your settings without logging out. - Ability to see the host's IP on the Callup screen. This is useful to help spot hosts that will fail going peer-to-peer. - "NO CD" crack activated when the Last Resort mod is turned on - Can handle textures up to 1024x1024 pixels instead of just 256x256 - Adds lower kneel animation so you can shoot over officer's head safely. - New CS and flashbang UI graphics so it's easier to tell what you have selected - Larger aiming reticles to reflect the larger screen resolutions - New Flashbang texture - New opti-wand model so it looks like a mirror Maps That Have Been Partially Updated: ============================= - Mission D (Brentwood) - Mission L (Import Store) - Mission P (LA convention Center - day) - Mission Y (LA convention Center - night) - Mission M (Phoenix Club) Fixes to regular Swat 3: ================= - Fixed shadow box outside import store (mission L) - Fixed angle of Swat start (mission L) - Camera viewport graphics modified for easier reading of officer names. - Fixes bug in 2.0 patch that prevents you from declaring "all clear" - Fixes bug so officer doesn't levitate when using mirror Possible future additions: =================== - Upgrade all the low quality fuzzy textures in the maps - New 1024x1024 skyboxes in the maps - New higher polygon officer 3D models - Higher quality textures on suspect and civilian 3D models - Higher quality textures on weapon models The Credits List: ============ People who have contributed ideas, knowledge, or files that have been used in the mod so far are listed below. If your name does not appear then it is possibly the fault of my poor memory, or we just haven't released the part that contains your contribution yet. (alphabetical order) Alien Abducter, Copy-cat, Coryf88, -Dick, Don_T_Shoot, [BBE]Drummer, Enforcer, Furrycat, Slippery Jim. Special mention: Deadman, Micha. How To Uninstall: ============= To get your Swat 3 completely back to normal and uninstall the Last Resort mod: - Use the shortcut found in the START MENU of Windows. Look for the "Swat 3 - Last Resort" folder. Choose "Uninstall - Swat 3 Last Resort". OR - Manually run the file "Uninstall_Last_Resort.exe" found in your Swat 3 folder. ---------------------------------------------------------------------------------------------------- Disclaimer and Distribution Permissions ---------------------------------------------------------------------------------------------------- This software is distributed 'as is'. The maker of the mod and any websites that host it are not responsible for any damage or modification this program does to your hardware or software. The "Swat 3 - Last Resort" Mod is freeware and can be distributed and used as long as it's content are not modified. Please DO NOT modify or use the contents of this mod in your own work without specific written permission. Thanks! Copyright © 1998 World Opponent Network, Inc. and/or its suppliers and licensors, Bellevue, Washington 98005 U.S.A. All rights reserved. World Opponent Network, WON, WON.net, WONswap and other names of WON or Sierra products and/or services referenced herein are trademarks or registered trademarks of Sierra On-Line, Inc. Other product and company names mentioned herein are the property of their respective owners. SWAT 3 logo and all Swat 3 images © Sierra On-Line, Inc. SWAT 3 is a registered trademark of Sierra On-Line, Inc. All rights reserved. Release History: =========== version 0.6 - February 14, 2010 - Added ability to drag Last Resort Launcher around screen - New 1280x1024 2D menus and hacked .exe - New high res textures for missions D, L, M, P, Y. - New CS and flashbang UI graphics - New enlarged reticle graphics - Added flashbang texture and mirror model by [BBE]Drummer - Renamed LastResort .res files - LR Launcher now removes read-only attribute for important Swat 3 files - LR Launcher now properly sorts the list of available screen modes - Added refresh feature to detect screen mode changes while LR Launcher is running - Added an uninstaller to remove the mod and restore Swat 3 back to original state version 0.5 - September 2, 2009 - launcher now saves if mod is on/off even when you hit "exit without saving" - launcher now saves the selected mod list to mTemp.txt so it is compatible with old Sierra mod manager - the Last Resort main menu will now always be shown (changed name of menu.dat and graphics) - moved 'click' sound into Last Resort folder - moved Last Resort icon into Last Resort folder and improved the icon - removed the font fixes from No Banners mod (not needed any more) - removed version number from main menu graphic - included fix from Furrycat's modified menu mod to allow "all clear" to work at all times - included fix from Furrycat's modified menu mod to allow red/blue to hear all orders from element leader - included tactical kneel mod and mirror levitation fix by Furrycat version 0.4 - August 26, 2009 First beta version - closed testing