Log: Log file open, 09/13/06 16:04:24
Init: ----------------------------------------
Init: SWAT VERSION NUMBER: 34688
Init: ----------------------------------------
Init: Compiled: Feb 18 2005 18:08:30
Init: Command line: -nointro
Init: Base directory: C:\Program Files\Sierra\SWAT 4\Content\System\
Init: Character set: Unicode
Init: Found startup configuration: Startup.ini
Init: Adding FilePath: ..\System;..\Content\Maps;..\Content\Sounds;..\Content\Textures;..\Content\StaticMeshes;..\..\Content\System;..\..\Content\Scenarios;..\..\Content\Maps;..\..\Content\Test\Maps
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Scripting.dll
Log: Bound to Engine.dll
Log: Bound to SwatAIAwareness.dll
Log: Bound to AICommon.dll
Log: Bound to ALAudio.dll
Init: Object subsystem initialized
Init: Computer: PAULSPC
Init: User: Paul
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=1922.845410 MHz
Init: Memory total: Phys=1572336K Pagef=1773308K Virt=2097024K
Init: Working set: 32000 / 159000
Init: Physical Memory: 1535 MByte
Init: D3D Device: Mem query DX7(3DDEVICE | LOCALVIDMEM | TEXTURE | VIDEOMEMORY) = 523067328
Init: D3D Device: Mem query DX7(LOCALVIDMEM | TEXTURE | VIDEOMEMORY) = 523067328
Init: D3D Device: Mem query DX7(OFFSCREENPLAIN | LOCALVIDMEM | VIDEOMEMORY) = 523067328
Init: D3D Device: Mem query WMIVideoMemory = 268435456
Init: D3D Device: Video memory on board: 252 (MB)
Log: [ALAUDIO] - Initializing ALAudio device
Log: OS ID: 4
Log: SetInitialConfiguration: D3D Device VendorID = 0x1002 DeviceID = 0x4152 DriverVersion.LowPart = 0x19C9
Log: Bound to SwatGame.dll
Log: Bound to RWOSupport.dll
Log: Bound to Tyrion.dll
Log: Bound to GUI.dll
Log: Bound to SwatAICommon.dll
Log: Bound to Editor.dll
Log: Bound to ScriptCompiler.dll
Log: Bound to IGEffectsSystem.dll
Log: Bound to IGSoundEffectsSubsystem.dll
Warning: Missing Texture Texture amc_Tex.amccarpetgrey
Log: (Havok): Initializing base system.
Log: Bound to IGVisualEffectsSubsystem.dll
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Client initialized
Log: Bound to D3DDrv.dll
Init: Direct3D adapters detected:
Log: 	ati2dvag.dll/HIGHTECH RADEON 9600XT
Init: D3D Driver: MaxTextureBlendStages=8
Init: D3D Driver: MaxSimultaneousTextures=8
Init: D3D Driver: MaxActiveLights=8
Init: D3D Driver: MaxPrimitiveCount=1048575
Init: D3D Driver: MaxVertexIndex=16777215
Init: D3D Driver: MaxStreams=16
Init: D3D Driver: MaxStreamStride=508
Init: D3D Driver: MaxVertexShaderConst=256
Init: D3D Driver: VertexShaderVersion=2.0
Init: D3D Driver: PixelShaderVersion=2.0
Init: D3D Driver: AGP support detected
Init: D3D Driver (IG_SHADER): PixelShaderVersion = min(20,20) = 20
Init: D3D Driver (IG_SHADER): VertexShaderVersion = 20
Init: D3D Driver (IG_SHADER): SupportsVertexShaders = 1
Init: D3D Driver (IG_SHADER): SupportsPixelShaders = 1
Init: D3D Driver (IG_SHADER): MaxVertexShaderConst = 256
Init: D3D Driver (IG_SHADER): VertexShaderConstants TotalSize = 256
Init: D3D Driver (IG_SHADER): PixelShaderConstants TotalSize = 8
Init: D3D Driver: Using w- pixel fog
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: Unreal Engine Direct3D support - internal version: SB3
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=HIGHTECH RADEON 9600XT
Init: D3D Device: wProduct=6
Init: D3D Device: wVersion=14
Init: D3D Device: wSubVersion=10
Init: D3D Device: wBuild=6601
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=16722
Init: D3D Device: dwSubSysId=538318767
Init: D3D Device: dwRevision=0
Init: D3D Detected: ATI video card
Init: D3D Device: using cubemaps [with mipmaps]
Log: Updating Revision level for 2C2FD8CB47D62DE10B39E182297C0502 to 0
Log: Updating Revision level for 6D47E4E64D3E9E8AC53D36AF3FCDE640 to 0
Log: Updating Revision level for B2F0D1D146DE61D41E2E90B1F12153B6 to 0
Log: Updating Revision level for 9AE9B84F436374391D24DAAC21EAFD2D to 0
Log: Updating Revision level for F75542994507C56C25C229970561678B to 0
Log: Updating Revision level for 834928B943BF5E7499C6A9ACDBBACA1E to 0
Log: Updating Revision level for C9A5CB6D446B2D54A159799765FED41B to 0
Log: Updating Revision level for 71CB225A455001431F6B45AD83FA9B01 to 0
Log: Updating Revision level for 75682A7E47E714D1F14D0C95616FFD33 to 0
Log: Updating Revision level for 33AF74004BF3642B07E0B38A653FC2F3 to 0
Log: Updating Revision level for 5DA17DAD424C4A37F0658897F5EE1A26 to 0
Log: Updating Revision level for CAA517B642AA5EB562DF00B195CADE38 to 0
Log: Updating Revision level for F1D9791E4B3A5669FD7BEDAE164BAF99 to 0
Log: Updating Revision level for C4D49E82435E3DE6802695B5634EEF6D to 0
Log: Updating Revision level for BF95712944E58D69A78BFB892F1CA491 to 0
Log: Updating Revision level for F58AC3D94F8E43B575C07F9ECD86DE3A to 0
Log: Updating Revision level for 9EB460054185F017761C0E8699640EC3 to 0
Log: Updating Revision level for AB8E847141AEE8FCEF438997B16D065E to 0
Log: Updating Revision level for 948518D141E395A6D08CADAD9B9B0E8F to 0
Log: Updating Revision level for 95B52CB3450118346E2C55A62EE09FB1 to 0
Log: Updating Revision level for CE4CCC114F4988FAE974969284A89372 to 0
Log: Updating Revision level for 6E5FBA5D48D3A0A3009AAD9DBB8B0D5D to 0
Log: LocalizedSoundPathRoot for language 'eng' is '..\..\localizedcontent\eng\sounds\'
Init: ALAudio: subsystem initialized.
Log: Initializing the game without the intro menu!
Log: LoadMap: Entry
Log: [dkaplan]: URL.Map = Entry
Log: ****************************************************
Log:  Beginning level load: 'Entry'
Log: ****************************************************
Log: ****************************************************
Log:  Finished level load in 0.02 seconds
Log: ****************************************************
Log: Building Collision Octree...
Log: Finished Building Collision Octree
Log: Game class is 'GameInfo'
Log: Level is Level Entry.myLevel
Log: *** WARNING - PATHS MAY NOT BE VALID ***
Log: Bringing Level Entry.myLevel up for play (0)...
Log: ---------- IsTheEntryLevel = 1, GameEngine=0x1912000, GameEngine->GEntry=0x0, GameEngine->GEntry->GetLevelInfo()=0x0, current LevelInfo=0x978C400
Log: Loadmap executed in 0.05 seconds. (0.00 Verify) (0.02 Load) (0.02 Actor Init)
Log: UGameEngine::Init() ... CommandLine = -nointro
Log: Browse: Entry.s4m?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: LoadMap: Entry.s4m?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: [dkaplan]: URL.Map = Entry.s4m
Log: ****************************************************
Log:  Beginning level load: 'Entry.s4m'
Log: ****************************************************
Log: ****************************************************
Log:  Finished level load in 0.001 seconds
Log: ****************************************************
Log: Loadmap executed in 0.01 seconds. (-0.00 Verify) (0.00 Load) (0.01 Actor Init)
Warning: Failed to load 'Class None.ini:Engine.Engine.DefaultPlayerMenu': Can't find 'ini:Engine.Engine.DefaultPlayerMenu' in configuration file
IMaster: Could not load interaction [ini:Engine.Engine.DefaultPlayerMenu]
Log: Applying TEXTURE Detail Setting [3]
Log: Applying WORLD Detail Setting [3]
Log: >>>>>>>>>>>> Applying Render Detail Setting [3]
Log: Applying TEXTURE Detail Setting [3]
Log: Applying WORLD Detail Setting [3]
Log: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Log: Render Detail Setting [3] (GIsEditor [0])
Log:    GlowDetail:          3
Log:    BumpmapDetail:       3
Log:       BSP Geometry: ON
Log:       Characters:   ON
Log:       Static Mesh:  ON
Log:       Emitters:     ON
Log:    DynamicShadowDetail: 3
Log:    TextureDetail:       3
Log:       LODSET_None:	UltraHigh
Log:       LODSET_World:	Normal
Log:       LODSET_PlayerSkin:	Normal
Log:       LODSET_WeaponSkin:	Normal
Log:       LODSET_Terrain:	Normal
Log:       LODSET_Interface:	Normal
Log:       LODSET_RenderMap:	Normal
Log:       LODSET_Lightmap:	Normal
Log:       LODSET_NormalMap:	Normal
Log:    FluidSurfaceDetail:  3
Log:    WorldDetail:         3
Log:       NoDynamicLights:	0
Log:       Level DetailMode:	DM_SuperHigh
Log:       RealtimeMirrors:         1
Log:       AllowShaders2.0:         1
Log: <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
Log: SwatEntryPlayerController0 got player WindowsViewport0
Init: Input system initialized for WindowsViewport0
Log: Bound to SwatGui.dll
Log: Bound to IpDrv.dll
Log: PC GUI System Initialized
Warning: Failed to load 'Texture gui_tex.resetbutton': Failed to find object 'Texture gui_tex.resetbutton'
Warning: Failed to load 'Texture gui_tex.resetbutton': Failed to find object 'Texture gui_tex.resetbutton'
Warning: Failed to load 'Texture gui_tex.resetbutton': Failed to find object 'Texture gui_tex.resetbutton'
Warning: Failed to load 'Texture gui_tex.resetbutton': Failed to find object 'Texture gui_tex.resetbutton'
Warning: Failed to load 'Texture gui_tex.resetbutton': Failed to find object 'Texture gui_tex.resetbutton'
Log: WM_SETFOCUS was called
Log: WM_KILLFOCUS was called
Log: WM_SETFOCUS was called
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.006 seconds
Init: Best-match display mode: 1024x768x32@200
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Creating IME context.
Log: OS doesn't support IME.
Init: Game engine initialized in 13.506 seconds
Log: Startup time: 15.383000 seconds
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=SwatGame.SwatPlayer
Log: URL: Adding default option team=255
Log: Browse: swat_splashscene?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: LoadMap: swat_splashscene?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: [dkaplan]: URL.Map = swat_splashscene
Log: ****************************************************
Log:  Beginning level load: 'swat_splashscene'
Log: ****************************************************
Log: ****************************************************
Log:  Finished level load in 0.539 seconds
Log: ****************************************************
Log: Collecting garbage
Log: Purging garbage
Log: 17664.0ms Unloading: Package Nakasaki
Log: 17665.0ms Unloading: Package SwatObjectives
Log: Garbage: objects: 38716->38582; refs: 434370
Log: Building Collision Octree...
Log: Finished Building Collision Octree
Log: Game class is 'GameInfo'
Log: Level is Level swat_splashscene.myLevel
Log: Bringing Level swat_splashscene.myLevel up for play (0)...
Log: ---------- IsTheEntryLevel = 0, GameEngine=0x1912000, GameEngine->GEntry=0x99BB400, GameEngine->GEntry->GetLevelInfo()=0x978C400, current LevelInfo=0xA3FB600
Log: Spawning new actor for Viewport WindowsViewport0
Log: SwatEntryPlayerController1 got player WindowsViewport0
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.005 seconds
Log: Loadmap executed in 2.41 seconds. (0.17 Verify) (0.54 Load) (0.12 Actor Init)
Log: Precaching: swat_splashscene.LevelInfo0
Log: Finished Static Mesh Batch build in 0.001 seconds
Log: Static mesh batches: 3352024 vertex bytes, 183198 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.587 seconds
Log: Finished precaching textures in 0.758 seconds
Init: EffectsSystem Configuration: ..\..\content\system\VisualEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The VisualEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 40908->39952; refs: 453881
Log: VisualEffectsSubsystem created.
Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 72140->53590; refs: 523883
Log: SoundEffectsSubsystem created.
Log: Precaching: swat_splashscene.LevelInfo0
Log: Finished precaching geometry in 0.028 seconds
Log: Finished precaching textures in 0.033 seconds
Warning: Failed to load 'MeuMapa': Can't find file for package 'MeuMapa'
Warning: Missing Texture Texture MeuMapa.TnTMapa
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/RadioChatter9.ogg was REALLY high: 25.865141
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/RadioChatter1.ogg was REALLY high: 36.033127
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/Metagame_Music1.ogg was REALLY high: 23.452850
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/RadioChatter2.ogg was REALLY high: 18.941957
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/RadioChatter5.ogg was REALLY high: 23.240875
Log: URL: Adding default option Class=SwatGame.SwatPlayer
Log: URL: Adding default option team=255
Log: Browse: MP-Training?Name=Player?listen?Class=SwatGame.SwatPlayer?team=255
Log: LoadMap: MP-Training?Name=Player?listen?Class=SwatGame.SwatPlayer?team=255
Log: [dkaplan]: URL.Map = MP-Training
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: ****************************************************
Log:  Beginning level load: 'MP-Training'
Log: ****************************************************
Warning: Failed to load 'pier_tex': Can't find file for package 'pier_tex'
Warning: Failed to load 'pier_tex': Can't find file for package 'pier_tex'
Warning: Missing Texture Texture pier_tex.shiphull
Log: (Havok): Physical world for ULevel being created.
Log: (Havok): Found 3 ragdoll files matching search path '..\HavokData\*.hke'
Log: (Havok):   Precached ragdoll for file 'HotelSuitBag_rd.hke' in 2 ms.
Log: (Havok):   Precached ragdoll for file 'PaperTarget_rd.hke' in 1 ms.
Log: (Havok):   Precached ragdoll for file 'SWATofficer_rd.hke' in 54 ms.
Log: (Havok): Finished precaching ragdolls
Log: ****************************************************
Log:  Finished level load in 10.539 seconds
Log: ****************************************************
Log: Collecting garbage
Log: Purging garbage
Log: 80684.0ms Unloading: Package swat_splashscene
Log: 80684.0ms Unloading: Package GUIanimations
Log: 80685.0ms Unloading: Package VisualEffectsConfig
Log: 80687.0ms Unloading: Package NakasakiSounds
Log: 80687.0ms Unloading: Package SW_meta
Log: 80687.0ms Unloading: Package SW_bounce
Log: 80687.0ms Unloading: Package SW_hits
Log: 80687.0ms Unloading: Package SW_objects
Log: 80687.0ms Unloading: Package SW_vo
Log: 80687.0ms Unloading: Package SW_ambients
Log: 80687.0ms Unloading: Package SW_weapons
Log: 80687.0ms Unloading: Package SW_bullets
Log: 80687.0ms Unloading: Package SW_feet
Log: 80687.0ms Unloading: Package SoundEffectsConfig
Log: Garbage: objects: 60568->44755; refs: 767533
Log: (Havok): Calling HavokInitActor on all 2513 Actors in the level
Log: (Havok) Initialised level mopp in 0.19 seconds
Log: Building Collision Octree...
Log: Finished Building Collision Octree
Log: Game class is 'SwatGameInfo'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am paulspc (192.168.1.2)
DevNet: TcpNetDriver on port 10480
Log: Server Package: Core
Log: Server Package: Engine
Log: Server Package: IGEffectsSystem
Log: Server Package: IGVisualEffectsSubsystem
Log: Server Package: IGSoundEffectsSubsystem
Log: Server Package: Editor
Log: Server Package: UWindow
Log:    (server-side only)
Log: Server Package: GamePlay
Log: Server Package: GUI
Log: Server Package: SwatEd
Log: Server Package: IpDrv
Log:    (server-side only)
Log: Server Package: Tyrion
Log: Server Package: AICommon
Log: Server Package: Scripting
Log: Server Package: SwatAIAwareness
Log: Server Package: SwatAICommon
Log: Server Package: RWOSupport
Log: Server Package: SwatGame
Log: Server Package: SwatEffects
Log: Server Package: SwatEquipment
Log: Server Package: SwatProtectiveEquipment
Log: Server Package: SwatSimpleEquipment
Log: Server Package: SwatObjectives
Log: Server Package: SwatProcedures
Log: Server Package: SwatGui
Log: Server Package: SwatEquipmentModels
Log: Server Package: SWATofficerTex
Log: Server Package: mp_OfficerTex
Log: Server Package: SwatAmmo
Log: Server Package: SwatCameraEffects
Log: Server Package: SW_Objects
Log: Server Package: SW_Bounce
Log: Server Package: SW_Ambients
Log: Server Package: SW_Bullets
Log: Server Package: SW_Feet
Log: Server Package: SW_Hits
Log: Server Package: SW_Meta
Log: Server Package: SW_VO
Log: Server Package: SW_Weapons
Log: Server Package: SWATMaleAnimation
Log: Server Package: FemaleAnimation
Log: Server Package: SwatBadguyTex
Log: Server Package: FemaleCasual1Tex
Log: Server Package: FemaleCasual2Tex
Log: Server Package: FemaleCasual3Tex
Log: Server Package: FemaleHeavyTex
Log: Server Package: FemaleNurseTex
Log: Server Package: FemaleOfficeTex
Log: Server Package: CultLeaderTextureSet
Log: Server Package: LeoMelTextureSet
Log: Server Package: MaleCasual1Tex
Log: Server Package: MaleCasual2Tex
Log: Server Package: MaleCasual3Tex
Log: Server Package: MaleCasual4Tex
Log: Server Package: MaleCasualArmorTex
Log: Server Package: MaleChubbyTex
Log: Server Package: MaleDoctorTex
Log: Server Package: MaleGang1Tex
Log: Server Package: MaleJanitorTextureSet
Log: Server Package: MaleSuitTex
Log: Spawning: IpDrv.MasterServerUplink
Log: UGameSpyManager::InitAsServer().
Log: Level is Level MP-Training.myLevel
Log: Bringing Level MP-Training.myLevel up for play (0)...
Log: ---------- IsTheEntryLevel = 0, GameEngine=0x1912000, GameEngine->GEntry=0x99BB400, GameEngine->GEntry->GetLevelInfo()=0x978C400, current LevelInfo=0xA020700
Log: Turning on AssertWithDescription dialog box.
Log: MasterServerUplink::Reconnect().
Log: ...Engine URL Port=10480
Warning: MasterServerUplink: DoUplink is False, not connecting to a master server
Log: Spawning new actor for Viewport WindowsViewport0
Log: SwatGamePlayerController0 got player WindowsViewport0
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.032 seconds
Log: Precaching: MP-Training.LevelInfo0
Log: Finished Static Mesh Batch build in 0.004 seconds
Log: Static mesh batches: 35657196 vertex bytes, 2948838 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 1.510 seconds
Log: Finished precaching textures in 5.530 seconds
Log: Loadmap executed in 22.25 seconds. (0.01 Verify) (10.54 Load) (10.78 Actor Init)
Init: EffectsSystem Configuration: ..\..\content\system\VisualEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The VisualEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: 93707.0ms Unloading: Package UWindow
Log: Garbage: objects: 47709->46885; refs: 670422
Log: VisualEffectsSubsystem created.
Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 79068->60564; refs: 740686
Log: SoundEffectsSubsystem created.
Log: Precaching: MP-Training.LevelInfo0
Log: Finished precaching geometry in 0.032 seconds
Log: Finished precaching textures in 0.042 seconds
Log: In UGameSpyManager::ServerInit().
Log: In GameSpyWrapper---serverInitGameSpy().
Log: 1... GameSpy query port: 10481
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/HumS.ogg was REALLY high: 43.617500
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=SwatGame.SwatPlayer
Log: URL: Adding default option team=255
Log: Browse: swat_splashscene?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: LoadMap: swat_splashscene?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: [dkaplan]: URL.Map = swat_splashscene
Exit: Socket shut down
Log: (Havok): Destroying static world for level.
Log: ****************************************************
Log:  Beginning level load: 'swat_splashscene'
Log: ****************************************************
Log: ****************************************************
Log:  Finished level load in 0.457 seconds
Log: ****************************************************
Log: Collecting garbage
Log: Purging garbage
Log: 126865.0ms Unloading: Package pier_sm
Log: 126874.0ms Unloading: Package VisualEffectsConfig
Log: 126876.0ms Unloading: Package MP-Training
Log: MasterServerUplink::Destroy().
Log: 126877.0ms Unloading: Package FemaleCasual3Tex
Log: 126877.0ms Unloading: Package FemaleCasual1Tex
Log: 126877.0ms Unloading: Package FemaleAnimation
Log: 126877.0ms Unloading: Package SW_Weapons
Log: 126877.0ms Unloading: Package SW_VO
Log: 126877.0ms Unloading: Package SW_Meta
Log: 126877.0ms Unloading: Package SW_Hits
Log: 126877.0ms Unloading: Package SW_Feet
Log: 126878.0ms Unloading: Package SW_Bullets
Log: 126878.0ms Unloading: Package SW_Ambients
Log: 126878.0ms Unloading: Package SW_Bounce
Log: 126878.0ms Unloading: Package SW_Objects
Log: 126878.0ms Unloading: Package SwatCameraEffects
Log: 126878.0ms Unloading: Package SwatObjectives
Log: 126878.0ms Unloading: Package SwatSimpleEquipment
Log: 126878.0ms Unloading: Package SwatEd
Log: 126878.0ms Unloading: Package NakasakiSounds
Log: 126878.0ms Unloading: Package SoundEffectsConfig
Log: Garbage: objects: 61968->39881; refs: 532285
Log: Building Collision Octree...
Log: Finished Building Collision Octree
Log: Game class is 'GameInfo'
Log: Level is Level swat_splashscene.myLevel
Log: Bringing Level swat_splashscene.myLevel up for play (0)...
Log: ---------- IsTheEntryLevel = 0, GameEngine=0x1912000, GameEngine->GEntry=0x99BB400, GameEngine->GEntry->GetLevelInfo()=0x978C400, current LevelInfo=0x1DA50000
Log: Spawning new actor for Viewport WindowsViewport0
Log: SwatEntryPlayerController2 got player WindowsViewport0
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.073 seconds
Log: Precaching: swat_splashscene.LevelInfo0
Log: Finished Static Mesh Batch build in 0.000 seconds
Log: Static mesh batches: 3352024 vertex bytes, 183198 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.533 seconds
Log: Finished precaching textures in 0.764 seconds
Log: Loadmap executed in 2.99 seconds. (0.02 Verify) (0.46 Load) (1.50 Actor Init)
Init: EffectsSystem Configuration: ..\..\content\system\VisualEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The VisualEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 42163->41213; refs: 551825
Log: VisualEffectsSubsystem created.
Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 73401->54851; refs: 621827
Log: SoundEffectsSubsystem created.
Log: Precaching: swat_splashscene.LevelInfo0
Log: Finished precaching geometry in 0.043 seconds
Log: Finished precaching textures in 0.048 seconds
Log: URL: Adding default option Class=SwatGame.SwatPlayer
Log: URL: Adding default option team=255
Log: Browse: MP-Nakasaki?Name=Player?listen?Class=SwatGame.SwatPlayer?team=255
Log: LoadMap: MP-Nakasaki?Name=Player?listen?Class=SwatGame.SwatPlayer?team=255
Log: [dkaplan]: URL.Map = MP-Nakasaki
Log: ****************************************************
Log:  Beginning level load: 'MP-Nakasaki'
Log: ****************************************************
Warning: Missing Shader Shader amc_Tex.amc_lobbyglass_shader
Warning: Missing Texture Texture amc_Tex.amc_ceiling
Log: (Havok): Physical world for ULevel being created.
Log: (Havok): Found 3 ragdoll files matching search path '..\HavokData\*.hke'
Log: (Havok):   Precached ragdoll for file 'HotelSuitBag_rd.hke' in 2 ms.
Log: (Havok):   Precached ragdoll for file 'PaperTarget_rd.hke' in 1 ms.
Log: (Havok):   Precached ragdoll for file 'SWATofficer_rd.hke' in 54 ms.
Log: (Havok): Finished precaching ragdolls
Log: ****************************************************
Log:  Finished level load in 7.142 seconds
Log: ****************************************************
Log: Collecting garbage
Log: Purging garbage
Log: 168270.0ms Unloading: Package swat_splashscene
Log: 168270.0ms Unloading: Package GUIanimations
Log: 168270.0ms Unloading: Package VisualEffectsConfig
Log: 168271.0ms Unloading: Package NakasakiSounds
Log: 168271.0ms Unloading: Package SW_meta
Log: 168271.0ms Unloading: Package SW_bounce
Log: 168271.0ms Unloading: Package SW_hits
Log: 168271.0ms Unloading: Package SW_objects
Log: 168271.0ms Unloading: Package SW_vo
Log: 168271.0ms Unloading: Package SW_ambients
Log: 168271.0ms Unloading: Package SW_weapons
Log: 168271.0ms Unloading: Package SW_bullets
Log: 168271.0ms Unloading: Package SW_feet
Log: 168272.0ms Unloading: Package SoundEffectsConfig
Log: Garbage: objects: 66626->50893; refs: 1281375
Log: (Havok): Calling HavokInitActor on all 4430 Actors in the level
Log: (Havok) Initialised level mopp in 4.12 seconds
Log: Building Collision Octree...
Log: Finished Building Collision Octree
Log: Game class is 'SwatGameInfo'
Init: WinSock: Socket queue 131072 / 131072
DevNet: TcpNetDriver on port 10480
Log: Server Package: Core
Log: Server Package: Engine
Log: Server Package: IGEffectsSystem
Log: Server Package: IGVisualEffectsSubsystem
Log: Server Package: IGSoundEffectsSubsystem
Log: Server Package: Editor
Log: Server Package: UWindow
Log:    (server-side only)
Log: Server Package: GamePlay
Log: Server Package: GUI
Log: Server Package: SwatEd
Log: Server Package: IpDrv
Log:    (server-side only)
Log: Server Package: Tyrion
Log: Server Package: AICommon
Log: Server Package: Scripting
Log: Server Package: SwatAIAwareness
Log: Server Package: SwatAICommon
Log: Server Package: RWOSupport
Log: Server Package: SwatGame
Log: Server Package: SwatEffects
Log: Server Package: SwatEquipment
Log: Server Package: SwatProtectiveEquipment
Log: Server Package: SwatSimpleEquipment
Log: Server Package: SwatObjectives
Log: Server Package: SwatProcedures
Log: Server Package: SwatGui
Log: Server Package: SwatEquipmentModels
Log: Server Package: SWATofficerTex
Log: Server Package: mp_OfficerTex
Log: Server Package: SwatAmmo
Log: Server Package: SwatCameraEffects
Log: Server Package: SW_Objects
Log: Server Package: SW_Bounce
Log: Server Package: SW_Ambients
Log: Server Package: SW_Bullets
Log: Server Package: SW_Feet
Log: Server Package: SW_Hits
Log: Server Package: SW_Meta
Log: Server Package: SW_VO
Log: Server Package: SW_Weapons
Log: Server Package: SWATMaleAnimation
Log: Server Package: FemaleAnimation
Log: Server Package: SwatBadguyTex
Log: Server Package: FemaleCasual1Tex
Log: Server Package: FemaleCasual2Tex
Log: Server Package: FemaleCasual3Tex
Log: Server Package: FemaleHeavyTex
Log: Server Package: FemaleNurseTex
Log: Server Package: FemaleOfficeTex
Log: Server Package: CultLeaderTextureSet
Log: Server Package: LeoMelTextureSet
Log: Server Package: MaleCasual1Tex
Log: Server Package: MaleCasual2Tex
Log: Server Package: MaleCasual3Tex
Log: Server Package: MaleCasual4Tex
Log: Server Package: MaleCasualArmorTex
Log: Server Package: MaleChubbyTex
Log: Server Package: MaleDoctorTex
Log: Server Package: MaleGang1Tex
Log: Server Package: MaleJanitorTextureSet
Log: Server Package: MaleSuitTex
Log: Spawning: IpDrv.MasterServerUplink
Log: UGameSpyManager::InitAsServer().
Log: Level is Level MP-Nakasaki.myLevel
Log: Bringing Level MP-Nakasaki.myLevel up for play (0)...
Log: ---------- IsTheEntryLevel = 0, GameEngine=0x1912000, GameEngine->GEntry=0x99BB400, GameEngine->GEntry->GetLevelInfo()=0x978C400, current LevelInfo=0xA3F0E00
Log: Turning on AssertWithDescription dialog box.
Log: MasterServerUplink::Reconnect().
Log: ...Engine URL Port=10480
Warning: MasterServerUplink: DoUplink is False, not connecting to a master server
Log: Spawning new actor for Viewport WindowsViewport0
Log: SwatGamePlayerController1 got player WindowsViewport0
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.033 seconds
Log: Precaching: MP-Nakasaki.LevelInfo0
Log: Finished Static Mesh Batch build in 0.006 seconds
Log: Static mesh batches: 33887664 vertex bytes, 2001474 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 51420 byte dynamic index buffer.
Log: Allocating 70956 byte dynamic vertex buffer.
Log: Finished precaching geometry in 3.859 seconds
Log: Finished precaching textures in 9.424 seconds
Log: Loadmap executed in 27.17 seconds. (0.01 Verify) (7.14 Load) (18.76 Actor Init)
Init: EffectsSystem Configuration: ..\..\content\system\VisualEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The VisualEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: 189427.0ms Unloading: Package UWindow
Log: Garbage: objects: 53309->52550; refs: 798648
Log: VisualEffectsSubsystem created.
Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 84713->66203; refs: 868794
Log: SoundEffectsSubsystem created.
Log: Precaching: MP-Nakasaki.LevelInfo0
Log: Finished precaching geometry in 0.068 seconds
Log: Finished precaching textures in 0.293 seconds
Log: In UGameSpyManager::ServerInit().
Log: In GameSpyWrapper---serverInitGameSpy().
Log: 1... GameSpy query port: 10481
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=SwatGame.SwatPlayer
Log: URL: Adding default option team=255
Log: Browse: swat_splashscene?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: LoadMap: swat_splashscene?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: [dkaplan]: URL.Map = swat_splashscene
Exit: Socket shut down
Log: (Havok): Destroying static world for level.
Log: ****************************************************
Log:  Beginning level load: 'swat_splashscene'
Log: ****************************************************
Log: ****************************************************
Log:  Finished level load in 0.457 seconds
Log: ****************************************************
Log: Collecting garbage
Log: Purging garbage
Log: 213836.0ms Unloading: Package bath_Tex
Log: 213836.0ms Unloading: Package bath_sm
Log: 213836.0ms Unloading: Package AMC_sm
Log: 213837.0ms Unloading: Package PHTx
Log: 213837.0ms Unloading: Package NakaSM
Log: 213840.0ms Unloading: Package MP-Nakasaki
Log: 213857.0ms Unloading: Package VisualEffectsConfig
Log: MasterServerUplink::Destroy().
Log: 213858.0ms Unloading: Package FemaleCasual3Tex
Log: 213858.0ms Unloading: Package FemaleCasual1Tex
Log: 213858.0ms Unloading: Package FemaleAnimation
Log: 213858.0ms Unloading: Package SW_Weapons
Log: 213858.0ms Unloading: Package SW_VO
Log: 213858.0ms Unloading: Package SW_Meta
Log: 213858.0ms Unloading: Package SW_Hits
Log: 213858.0ms Unloading: Package SW_Feet
Log: 213858.0ms Unloading: Package SW_Bullets
Log: 213858.0ms Unloading: Package SW_Ambients
Log: 213858.0ms Unloading: Package SW_Bounce
Log: 213858.0ms Unloading: Package SW_Objects
Log: 213859.0ms Unloading: Package SwatCameraEffects
Log: 213859.0ms Unloading: Package SwatObjectives
Log: 213859.0ms Unloading: Package SwatSimpleEquipment
Log: 213859.0ms Unloading: Package SwatEd
Log: 213859.0ms Unloading: Package NakasakiSounds
Log: 213859.0ms Unloading: Package SoundEffectsConfig
Log: Garbage: objects: 67022->39952; refs: 533995
Log: Building Collision Octree...
Log: Finished Building Collision Octree
Log: Game class is 'GameInfo'
Log: Level is Level swat_splashscene.myLevel
Log: Bringing Level swat_splashscene.myLevel up for play (0)...
Log: ---------- IsTheEntryLevel = 0, GameEngine=0x1912000, GameEngine->GEntry=0x99BB400, GameEngine->GEntry->GetLevelInfo()=0x978C400, current LevelInfo=0xA3FA100
Log: Spawning new actor for Viewport WindowsViewport0
Log: SwatEntryPlayerController3 got player WindowsViewport0
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.115 seconds
Log: Precaching: swat_splashscene.LevelInfo0
Log: Finished Static Mesh Batch build in 0.000 seconds
Log: Static mesh batches: 3352024 vertex bytes, 183198 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.510 seconds
Log: Finished precaching textures in 0.775 seconds
Log: Loadmap executed in 3.06 seconds. (0.02 Verify) (0.46 Load) (1.53 Actor Init)
Init: EffectsSystem Configuration: ..\..\content\system\VisualEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The VisualEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 42234->41284; refs: 553535
Log: VisualEffectsSubsystem created.
Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 73472->54922; refs: 623537
Log: SoundEffectsSubsystem created.
Log: Precaching: swat_splashscene.LevelInfo0
Log: Finished precaching geometry in 0.043 seconds
Log: Finished precaching textures in 0.049 seconds
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/Metagame_Music1.ogg was REALLY high: 18.342628
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/RadioChatter7.ogg was REALLY high: 30.090679
Log: Allocating 186048 byte dynamic vertex buffer.
Log: Allocating 186192 byte dynamic vertex buffer.
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/RadioChatter3.ogg was REALLY high: 17.485676
Log: URL: Adding default option Name=Player
Log: URL: Adding default option Class=SwatGame.SwatPlayer
Log: URL: Adding default option team=255
Log: Browse: SP-Nakasaki?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: LoadMap: SP-Nakasaki?Name=Player?Class=SwatGame.SwatPlayer?team=255
Log: [dkaplan]: URL.Map = SP-Nakasaki
Log: ****************************************************
Log:  Beginning level load: 'SP-Nakasaki'
Log: ****************************************************
Warning: Missing Shader Shader amc_Tex.amc_lobbyglass_shader
Warning: Missing Texture Texture amc_Tex.amc_ceiling
Log: (Havok): Physical world for ULevel being created.
Log: (Havok): Found 3 ragdoll files matching search path '..\HavokData\*.hke'
Log: (Havok):   Precached ragdoll for file 'HotelSuitBag_rd.hke' in 1 ms.
Log: (Havok):   Precached ragdoll for file 'PaperTarget_rd.hke' in 1 ms.
Log: (Havok):   Precached ragdoll for file 'SWATofficer_rd.hke' in 53 ms.
Log: (Havok): Finished precaching ragdolls
Log: ****************************************************
Log:  Finished level load in 8.185 seconds
Log: ****************************************************
Log: Collecting garbage
Log: Purging garbage
Log: 258743.0ms Unloading: Package SwatObjectives
Log: 258744.0ms Unloading: Package VisualEffectsConfig
Log: 258744.0ms Unloading: Package NakasakiSounds
Log: 258745.0ms Unloading: Package SW_meta
Log: 258745.0ms Unloading: Package SW_bounce
Log: 258745.0ms Unloading: Package SW_hits
Log: 258745.0ms Unloading: Package SW_objects
Log: 258745.0ms Unloading: Package SW_vo
Log: 258745.0ms Unloading: Package SW_ambients
Log: 258745.0ms Unloading: Package SW_weapons
Log: 258745.0ms Unloading: Package SW_bullets
Log: 258745.0ms Unloading: Package SW_feet
Log: 258746.0ms Unloading: Package GUIanimations
Log: 258747.0ms Unloading: Package swat_splashscene
Log: 258747.0ms Unloading: Package SoundEffectsConfig
Log: Garbage: objects: 83217->67373; refs: 1876468
Log: (Havok): Calling HavokInitActor on all 4992 Actors in the level
Log: (Havok) Initialised level mopp in 4.16 seconds
Log: Building Collision Octree...
Log: Finished Building Collision Octree
Log: Game class is 'SwatGameInfo'
Log: Level is Level SP-Nakasaki.myLevel
Log: Bringing Level SP-Nakasaki.myLevel up for play (0)...
Log: ---------- IsTheEntryLevel = 0, GameEngine=0x1912000, GameEngine->GEntry=0x99BB400, GameEngine->GEntry->GetLevelInfo()=0x978C400, current LevelInfo=0x19BC9300
Log: Spawning new actor for Viewport WindowsViewport0
Log: SwatGamePlayerController2 got player WindowsViewport0
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.039 seconds
Log: Loadmap executed in 18.29 seconds. (0.00 Verify) (8.18 Load) (8.59 Actor Init)
Log: Precaching: SP-Nakasaki.LevelInfo0
Log: Finished Static Mesh Batch build in 0.006 seconds
Log: Static mesh batches: 33971148 vertex bytes, 2006508 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 51420 byte dynamic index buffer.
Log: Allocating 70956 byte dynamic vertex buffer.
Log: Finished precaching geometry in 3.915 seconds
Log: Finished precaching textures in 9.205 seconds
Init: EffectsSystem Configuration: ..\..\content\system\VisualEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The VisualEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 75367->74611; refs: 1026976
Log: VisualEffectsSubsystem created.
Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 106806->88318; refs: 1097398
Log: SoundEffectsSubsystem created.
Log: Precaching: SP-Nakasaki.LevelInfo0
Log: Finished precaching geometry in 0.086 seconds
Log: Finished precaching textures in 0.371 seconds
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/Metagame_MusicSniper1.ogg was REALLY high: 73.174095
Log: Enter SetRes: 1280x1024 Fullscreen 1
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.175 seconds
Init: Best-match display mode: 1280x1024x32@180
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 75(32-bit)
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Init: D3D Driver: CreateDevice: will use hardware transform and lighting.
Init: D3D Driver: CreateDevice: will use hardware vertex processing
Log: Precaching: SP-Nakasaki.LevelInfo0
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 51420 byte dynamic index buffer.
Log: Allocating 70956 byte dynamic vertex buffer.
Log: Finished precaching geometry in 4.364 seconds
Log: Finished precaching textures in 8.633 seconds
Log: RegisterSound cycles for sound: ..\..\content\sounds\StreamingAudio/Metagame_MusicSniper1.ogg was REALLY high: 17.427544
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleHostage1/mh1_TalkedToEnemy_2.ogg was REALLY high: 30.560921
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect2/ms2_TalkedToHostage_3.ogg was REALLY high: 26.872116
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect2/ms2_AnnouncedSpottedOfficer_3.ogg was REALLY high: 56.745903
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleHostage1/mh1_CalledForHelp_1.ogg was REALLY high: 16.862646
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect1/ms1_AnnouncedSpottedOfficer_1.ogg was REALLY high: 14.887645
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleHostage1/mh1_CalledForHelp_2.ogg was REALLY high: 32.266125
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect4/ms4_AnnouncedBarricade_2.ogg was REALLY high: 8.323326
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleHostage1/mh1_AnnouncedEnemy_2.ogg was REALLY high: 21.197077
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect3/ms3_AnnouncedBarricade_2.ogg was REALLY high: 29.066011
Log: RegisterSound cycles for sound: ..\..\content\sounds\TeamLead/ld_ReportedInjCivilianSecured_2.ogg was REALLY high: 19.964306
Log: RegisterSound cycles for sound: ..\..\content\sounds\TOC/toc_RepliedInjHostageReported_2.ogg was REALLY high: 10.819714
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect4/ms4_AnnouncedSpottedOfficer_3.ogg was REALLY high: 17.667480
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleHostage2/mh2_AnnouncedEnemy_2.ogg was REALLY high: 12.977514
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect3/ms3_AnnouncedSpottedOfficer_2.ogg was REALLY high: 17.045179
Log: RegisterSound cycles for sound: ..\..\content\sounds\FemaleHostage3/fh3_TalkedToEnemy_2.ogg was REALLY high: 23.499352
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect1/ms1_AnnouncedSpottedOfficer_3.ogg was REALLY high: 21.865692
Log: RegisterSound cycles for sound: ..\..\content\sounds\FemaleHostage3/fh3_AnnouncedEnemy_1.ogg was REALLY high: 31.626778
Log: RegisterSound cycles for sound: ..\..\content\sounds\MaleSuspect3/ms3_AnnouncedSpottedOfficer_1.ogg was REALLY high: 16.841253
Log: RegisterSound cycles for sound: ..\..\content\sounds\FemaleHostage3/fh3_AnnouncedEnemy_2.ogg was REALLY high: 22.503654
Log: RegisterSound cycles for sound: ..\..\content\sounds\FemaleHostage3/fh3_CalledForHelp_2.ogg was REALLY high: 15.180997
Log: Closing by request
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Scripting.dll
Log: Unbound to Engine.dll
Log: Unbound to SwatAIAwareness.dll
Log: Unbound to AICommon.dll
Log: Unbound to ALAudio.dll
Log: Unbound to SwatGame.dll
Log: Unbound to RWOSupport.dll
Log: Unbound to Tyrion.dll
Log: Unbound to GUI.dll
Log: Unbound to SwatAICommon.dll
Log: Unbound to Editor.dll
Log: Unbound to ScriptCompiler.dll
Log: 413763.0ms Unloading: Package SwatGame
Log: 413765.0ms Unloading: Package Engine
Log: 413767.0ms Unloading: Package Core
Log: 413768.0ms Unloading: Package Engine_res
Log: 413768.0ms Unloading: Package SWAT4editorTex
Log: 413768.0ms Unloading: Package SwatGear_sm
Log: 413768.0ms Unloading: Package SwatGearTex
Log: 413768.0ms Unloading: Package SWAT1stPersonTex
Log: 413768.0ms Unloading: Package SwatFXtex
Log: 413768.0ms Unloading: Package MaleGang1Tex
Log: 413768.0ms Unloading: Package EditorSprites
Log: 413768.0ms Unloading: Package HUD
Log: 413768.0ms Unloading: Package FP_Hand
Log: Unbound to IGEffectsSystem.dll
Log: 413768.0ms Unloading: Package IGEffectsSystem
Log: 413768.0ms Unloading: Package Hotel_sm
Log: 413768.0ms Unloading: Package Hotel
Log: 413769.0ms Unloading: Package MetalShaders
Log: 413769.0ms Unloading: Package Repo_Tex
Log: 413769.0ms Unloading: Package Arms_Tex
Log: 413769.0ms Unloading: Package Silence_Tex
Log: 413769.0ms Unloading: Package office_Tex
Log: 413769.0ms Unloading: Package DNA_tex
Log: 413769.0ms Unloading: Package VIP_Tex
Log: 413769.0ms Unloading: Package HotelFXtex
Log: 413769.0ms Unloading: Package barbershop_tex
Log: 413769.0ms Unloading: Package SwatAICommon
Log: 413770.0ms Unloading: Package Tyrion
Log: 413771.0ms Unloading: Package AICommon
Log: 413771.0ms Unloading: Package SwatAIAwareness
Log: 413771.0ms Unloading: Package GUI
Log: 413771.0ms Unloading: Package gui_tex
Log: 413771.0ms Unloading: Package Scripting
Log: Unbound to IGSoundEffectsSubsystem.dll
Log: 413771.0ms Unloading: Package IGSoundEffectsSubsystem
Log: 413772.0ms Unloading: Package IGEffectsSystem_EditorTextures
Log: 413772.0ms Unloading: Package RWOSupport
Log: 413772.0ms Unloading: Package Gameplay
Log: 413772.0ms Unloading: Package SwatProcedures
Log: 413772.0ms Unloading: Package mp_OfficerTex
Log: 413772.0ms Unloading: Package Doors_sm
Log: 413772.0ms Unloading: Package doors_Tex
Log: 413772.0ms Unloading: Package Paradise_Tex
Log: 413772.0ms Unloading: Package Tenement_Tex
Log: 413772.0ms Unloading: Package train
Log: 413772.0ms Unloading: Package Hosp
Log: 413772.0ms Unloading: Package RedLibrary_Tex
Log: 413772.0ms Unloading: Package Jewel_Tex
Log: 413772.0ms Unloading: Package bullseye_Tex
Log: 413772.0ms Unloading: Package Bar_Tex
Log: 413772.0ms Unloading: Package Power_Tex
Log: 413772.0ms Unloading: Package SWATofficerTex
Log: 413772.0ms Unloading: Package SWATMaleAnimation
Log: 413773.0ms Unloading: Package LeoMelTextureSet
Log: 413773.0ms Unloading: Package MaleSuitTex
Log: 413773.0ms Unloading: Package MaleCasual3Tex
Log: 413773.0ms Unloading: Package MaleCasual2Tex
Log: 413773.0ms Unloading: Package CultLeaderTextureSet
Log: 413773.0ms Unloading: Package MaleDoctorTex
Log: 413773.0ms Unloading: Package MaleBarberTex
Log: 413773.0ms Unloading: Package SWATheavyTex
Log: 413773.0ms Unloading: Package MaleChubbyTex
Log: 413773.0ms Unloading: Package MaleJanitorTextureSet
Log: 413773.0ms Unloading: Package MaleCasual4Tex
Log: 413773.0ms Unloading: Package SWATinstructorTex
Log: 413773.0ms Unloading: Package MaleCasual1Tex
Log: 413773.0ms Unloading: Package MaleCasualArmorTex
Log: 413773.0ms Unloading: Package CameraEffectsTex
Log: 413773.0ms Unloading: Package arms_sm
Log: 413773.0ms Unloading: Package Outdoors_Tex
Log: 413773.0ms Unloading: Package Editor_res
Log: 413773.0ms Unloading: Package ProgrammerTestObjectsTex
Log: 413773.0ms Unloading: Package UWindow_res
Log: 413773.0ms Unloading: Package CoopArrow
Log: 413773.0ms Unloading: Package SWATDoubleDoorAnimations
Log: 413773.0ms Unloading: Package SWATDoorAnimation
Log: 413773.0ms Unloading: Package SwatEquipment
Log: 413773.0ms Unloading: Package SwatEquipmentModels
Log: 413773.0ms Unloading: Package NovaPump_ThirdPerson
Log: 413773.0ms Unloading: Package FP_C2detonator
Log: 413773.0ms Unloading: Package FP_csGasGrenade
Log: 413773.0ms Unloading: Package Colt1911FL_ThirdPerson
Log: 413773.0ms Unloading: Package FP_coltHG
Log: 413773.0ms Unloading: Package FP_NovaPumpShotgun
Log: 413773.0ms Unloading: Package FP_UMPsmg
Log: 413773.0ms Unloading: Package FP_G36k
Log: 413773.0ms Unloading: Package FP_9mmPistol
Log: 413774.0ms Unloading: Package NineMMpistol_ThirdPerson
Log: 413774.0ms Unloading: Package FP_M4A1mg
Log: 413774.0ms Unloading: Package FP_m4super90sg
Log: 413774.0ms Unloading: Package FP_mp5SMG
Log: 413774.0ms Unloading: Package FP_uzi
Log: 413774.0ms Unloading: Package FP_flashbangGrenade
Log: 413774.0ms Unloading: Package FP_stingGrenade
Log: 413774.0ms Unloading: Package FP_mp5SMGsilenced
Log: 413774.0ms Unloading: Package Optiwand_ThirdPerson
Log: 413774.0ms Unloading: Package FP_Optiwand
Log: 413774.0ms Unloading: Package scripted_tex
Log: 413774.0ms Unloading: Package FP_Pepperspray
Log: 413774.0ms Unloading: Package FP_BreachingSG
Log: 413774.0ms Unloading: Package BreachingSG_ThirdPerson
Log: 413774.0ms Unloading: Package FP_AK47
Log: 413774.0ms Unloading: Package FP_DoorWedge
Log: 413774.0ms Unloading: Package FP_toolkit
Log: 413774.0ms Unloading: Package Coronas
Log: 413774.0ms Unloading: Package FP_C2charge
Log: 413774.0ms Unloading: Package FP_Handcuffs
Log: 413774.0ms Unloading: Package FP_paintball
Log: 413774.0ms Unloading: Package FP_taser
Log: 413774.0ms Unloading: Package FP_Revolver
Log: 413774.0ms Unloading: Package FP_FragGrenade
Log: 413774.0ms Unloading: Package TaserWire
Log: 413774.0ms Unloading: Package SwatProgrammerSampleClasses
Log: 413774.0ms Unloading: Package DeadPeople_sm
Log: 413774.0ms Unloading: Package FemaleNurseTex
Log: 413774.0ms Unloading: Package SWATbadguyTex
Log: 413774.0ms Unloading: Package Paradise_sm
Log: 413774.0ms Unloading: Package SWATmeshFX_sm
Log: 413774.0ms Unloading: Package Con_Tex
Log: 413774.0ms Unloading: Package SwatDesignerClasses
Log: 413774.0ms Unloading: Package Bar_sm
Log: 413774.0ms Unloading: Package Junk_Tex
Log: 413774.0ms Unloading: Package Con_sm
Log: 413774.0ms Unloading: Package mac_Tex
Log: 413775.0ms Unloading: Package Tenement_sm
Log: 413775.0ms Unloading: Package Silence_sm
Log: 413775.0ms Unloading: Package off_sm
Log: 413775.0ms Unloading: Package Repo_sm
Log: 413775.0ms Unloading: Package LocalizedTextures
Log: 413775.0ms Unloading: Package Barbershop_sm
Log: 413775.0ms Unloading: Package Furniture_Tex
Log: 413775.0ms Unloading: Package dna_sm
Log: 413775.0ms Unloading: Package amc_Tex
Log: 413775.0ms Unloading: Package VIP_sm
Log: 413775.0ms Unloading: Package Cars
Log: 413775.0ms Unloading: Package mac_sm
Log: 413775.0ms Unloading: Package Hosp_sm
Log: 413775.0ms Unloading: Package Power_sm
Log: 413775.0ms Unloading: Package Jewel_sm
Log: 413775.0ms Unloading: Package Redlibrary_sm
Log: 413775.0ms Unloading: Package Utility_Tex
Log: 413775.0ms Unloading: Package train_sm
Log: 413775.0ms Unloading: Package utility_sm
Log: 413775.0ms Unloading: Package bullseye_sm
Log: 413775.0ms Unloading: Package Junk_sm
Log: 413775.0ms Unloading: Package Cars_sm
Log: 413775.0ms Unloading: Package wall_sm
Log: 413775.0ms Unloading: Package wall_Tex
Log: 413775.0ms Unloading: Package TrainingAnimatedMeshes
Log: 413775.0ms Unloading: Package MPbomb
Exit: Game engine shut down
Log: Unbound to IGVisualEffectsSubsystem.dll
Log: 413782.0ms Unloading: Package IGVisualEffectsSubsystem
Log: 413789.0ms Unloading: Package Editor
Log: Unbound to WinDrv.dll
Log: Flushing viewport 0x9772800
Log: Finished flushing viewport 0x9772800 in 0.125 seconds
Log: Flushing viewport 0x0
Log: Finished flushing viewport 0x0 in 0.016 seconds
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: 415140.0ms Unloading: Package Packages
Exit: OpenAL Audio subsystem shut down.
Log: 415325.0ms Unloading: Package Entry
Log: Unbound to SwatGui.dll
Log: 415325.0ms Unloading: Package SwatGui
Log: Unbound to IpDrv.dll
Log: 415326.0ms Unloading: Package IpDrv
Log: 415328.0ms Unloading: Package SwatAmmo
Log: 415329.0ms Unloading: Package Outdoors_sm
Log: 415329.0ms Unloading: Package SWATcivilianGear_sm
Log: 415329.0ms Unloading: Package FemaleCasual2Tex
Log: 415329.0ms Unloading: Package FemaleOfficeTex
Log: 415329.0ms Unloading: Package FemaleHeavyTex
Log: 415329.0ms Unloading: Package PerimeterAnimatedMeshes
Log: 415329.0ms Unloading: Package SwatEffects
Log: 415329.0ms Unloading: Package AnimatedDecorMeshes
Log: 415329.0ms Unloading: Package HotelAnimatedMeshes
Log: 415329.0ms Unloading: Package TreeLeaves
Log: 415329.0ms Unloading: Package JewelryAnimatedMeshes
Log: 415329.0ms Unloading: Package SilenceShrub
Log: 415329.0ms Unloading: Package VIPanimatedMeshes
Log: 415329.0ms Unloading: Package REPOhelicopter
Log: 415329.0ms Unloading: Package ArmsShrub
Log: 415329.0ms Unloading: Package RedLibraryAnimatedMeshes
Log: 415329.0ms Unloading: Package BarPullBarber
Log: 415329.0ms Unloading: Package AbombStageLights
Log: 415330.0ms Unloading: Package SwatFonts
Log: 415332.0ms Unloading: Package AMC_sm
Log: 415332.0ms Unloading: Package bath_Tex
Log: 415332.0ms Unloading: Package bath_sm
Log: 415333.0ms Unloading: Package PHTx
Log: 415333.0ms Unloading: Package NakaSM
Log: 415340.0ms Unloading: Package The_Watercrip
Log: 415340.0ms Unloading: Package TGURescueAtGlendive
Log: 415341.0ms Unloading: Package TGUHouse
Log: 415341.0ms Unloading: Package test102
Log: 415341.0ms Unloading: Package SSFNightRescue
Log: 415341.0ms Unloading: Package SP-Warehouse5thStreet
Log: 415341.0ms Unloading: Package SP-Wainwright_Offices
Log: 415342.0ms Unloading: Package SP-Ventura
Log: 415342.0ms Unloading: Package SP-USTT_Enemy_Territory2
Log: 415342.0ms Unloading: Package SP-UsedCarLot
Log: 415342.0ms Unloading: Package SP-Training
Log: 415343.0ms Unloading: Package SP-TheBuilding
Log: 415343.0ms Unloading: Package SP-Terminal
Log: 415343.0ms Unloading: Package SP-Tenement
Log: 415344.0ms Unloading: Package PRED2TEX_1
Log: 415344.0ms Unloading: Package SP-SWAT4Predator2
Log: 415344.0ms Unloading: Package SP-SummerTide2
Log: 415344.0ms Unloading: Package SP-SummerTide
Log: 415345.0ms Unloading: Package SP-St_Paul_Asylum_v1_0
Log: 415345.0ms Unloading: Package SP-StuckInTheWoods
Log: 415345.0ms Unloading: Package SP-streetpoes1
Log: 415345.0ms Unloading: Package SP-StormFront
Log: 415346.0ms Unloading: Package SP-Snake-loft
Log: 415346.0ms Unloading: Package SP-RedLibrary
Log: 415346.0ms Unloading: Package SP-Protest
Log: 415346.0ms Unloading: Package SP-ProjectSero
Log: 415347.0ms Unloading: Package SP-PrecinctHQ
Log: 415347.0ms Unloading: Package SP-Precinct
Log: 415348.0ms Unloading: Package SP-Poseidon
Log: 415348.0ms Unloading: Package Pont_Aeri
Log: 415348.0ms Unloading: Package SP-Pont_Aeri
Log: 415349.0ms Unloading: Package SP-PhoenixClub
Log: 415349.0ms Unloading: Package SP-NOVATECHsBUILDING
Log: 415350.0ms Unloading: Package SP-MoutMckennaSnow
Log: 415350.0ms Unloading: Package SP-MoutMckenna
Log: 415351.0ms Unloading: Package metropol
Log: 415351.0ms Unloading: Package SP-Metropol
Log: 415351.0ms Unloading: Package SP-Massacre
Log: 415351.0ms Unloading: Package SP-MadShopping
Log: 415351.0ms Unloading: Package SP-labkeo
Log: 415351.0ms Unloading: Package SP-JewelryHeist
Log: 415352.0ms Unloading: Package SP-INTERVAL-17
Log: 415353.0ms Unloading: Package SP-Import
Log: 415353.0ms Unloading: Package SP-Hotel_TGZ
Log: 415353.0ms Unloading: Package SP-Hotel
Log: 415354.0ms Unloading: Package SP-Hospital
Log: 415354.0ms Unloading: Package SP-Getts
Log: 415354.0ms Unloading: Package SP-Get'em
Log: 415354.0ms Unloading: Package SP-Genovese&Feinbloom
Log: 415355.0ms Unloading: Package SP-FoodWall
Log: 415355.0ms Unloading: Package SP-FairfaxResidence
Log: 415355.0ms Unloading: Package SP-FAIRFAX-Reloaded
Log: 415356.0ms Unloading: Package SP-EquinoxDay
Log: 415356.0ms Unloading: Package SP-Equinox3
Log: 415356.0ms Unloading: Package SP-Equinox2
Log: 415356.0ms Unloading: Package SP-Equinox
Log: 415357.0ms Unloading: Package SP-EPpower
Log: 415357.0ms Unloading: Package EPtextures2
Log: 415357.0ms Unloading: Package SP-EPdrugsdeal
Log: 415357.0ms Unloading: Package SP-Entrepot
Log: 415357.0ms Unloading: Package Rulez
Log: 415357.0ms Unloading: Package SP-Dusk
Log: 415357.0ms Unloading: Package SP-DNA
Log: 415358.0ms Unloading: Package SP-DesertOps2
Log: 415359.0ms Unloading: Package SP-DELTA-CENTER
Log: 415359.0ms Unloading: Package SP-DayBreakSSF
Log: 415359.0ms Unloading: Package SP-DayBreak3
Log: 415360.0ms Unloading: Package SP-DayBreak2
Log: 415360.0ms Unloading: Package SP-DayBreak
Log: 415360.0ms Unloading: Package Dark_Scarlet_Tex
Log: 415360.0ms Unloading: Package SP-Dark_Scarlet
Log: 415361.0ms Unloading: Package SP-ConvenienceStore
Log: 415361.0ms Unloading: Package SP-Construction
Log: 415362.0ms Unloading: Package sp-clubstrip
Log: 415362.0ms Unloading: Package SP-ClubATL
Log: 415362.0ms Unloading: Package SP-Civil_Unrest
Log: 415362.0ms Unloading: Package SP-City_Hall
Log: 415362.0ms Unloading: Package SP-CityHall
Log: 415363.0ms Unloading: Package SP-CineparkConflict
Log: 415363.0ms Unloading: Package SP-CHINA-HOTEL
Log: 415363.0ms Unloading: Package SP-CBlock
Log: 415363.0ms Unloading: Package SP-Casino
Log: 415364.0ms Unloading: Package SP-Carlyle2k5
Log: 415364.0ms Unloading: Package SP-CabinFever
Log: 415364.0ms Unloading: Package SP-BrentReloaded
Log: 415364.0ms Unloading: Package SP-BATHS-Of-ANUBIS
Log: 415365.0ms Unloading: Package SP-Bank
Log: 415365.0ms Unloading: Package SP-AutoGarage
Log: 415365.0ms Unloading: Package SP-Ashes_And_Ghosts_Night
Log: 415366.0ms Unloading: Package SP-Ashes_And_Ghosts_Day
Log: 415366.0ms Unloading: Package SP-ArtCenter
Log: 415366.0ms Unloading: Package SP-ArmsDeal
Log: 415366.0ms Unloading: Package SP-ApolloTest
Log: 415366.0ms Unloading: Package Apollo_tex
Log: 415366.0ms Unloading: Package SP-Apollo
Log: 415367.0ms Unloading: Package SP-ABomb
Log: 415368.0ms Unloading: Package rwo_staticmesh
Log: 415368.0ms Unloading: Package OpposingForce
Log: 415368.0ms Unloading: Package MP_TNT_Armazem
Log: 415368.0ms Unloading: Package mp_equinox2
Log: 415368.0ms Unloading: Package mp_equinox
Log: 415368.0ms Unloading: Package mp_comp6
Log: 415369.0ms Unloading: Package mp_comp5
Log: 415369.0ms Unloading: Package mp_comp4
Log: 415369.0ms Unloading: Package mp_comp3
Log: 415369.0ms Unloading: Package mp_comp2
Log: 415369.0ms Unloading: Package mp_comp
Log: 415369.0ms Unloading: Package MP-Warehouse5thStreet
Log: 415369.0ms Unloading: Package Wainwright_offices
Log: 415369.0ms Unloading: Package MP-Wainwright_Offices
Log: 415369.0ms Unloading: Package Vent_Tex
Log: 415370.0ms Unloading: Package MP-Ventura
Log: 415370.0ms Unloading: Package MP-USTT_Enemy_Territory2
Log: 415370.0ms Unloading: Package MP-UsedCarLot
Log: 415370.0ms Unloading: Package MP-UndergroundAssault
Log: 415370.0ms Unloading: Package MP-TrainYard
Log: 415370.0ms Unloading: Package MP-Terminal
Log: 415370.0ms Unloading: Package MP-Tenement
Log: 415371.0ms Unloading: Package MP-Subway
Log: 415371.0ms Unloading: Package MP-StuckInTheWoods
Log: 415371.0ms Unloading: Package MP-Smallville
Log: 415371.0ms Unloading: Package MP-SchoolDay
Log: 415371.0ms Unloading: Package MP-Residence554
Log: 415371.0ms Unloading: Package MP-RedLibrary
Log: 415371.0ms Unloading: Package MP-ProjectSero
Log: 415372.0ms Unloading: Package MP-Prison
Log: 415372.0ms Unloading: Package MP-PrecinctHQ
Log: 415372.0ms Unloading: Package MP-PowerPlant
Log: 415372.0ms Unloading: Package MP-PhoenixClub
Log: 415373.0ms Unloading: Package MP-MoutMckennaSnow
Log: 415373.0ms Unloading: Package MP-MoutMckenna
Log: 415373.0ms Unloading: Package MP-MeatBarn
Log: 415373.0ms Unloading: Package MP-MadShopping
Log: 415373.0ms Unloading: Package MP-Killhouse2Story
Log: 415373.0ms Unloading: Package MP-JewelryHeist
Log: 415374.0ms Unloading: Package MP-Hotel
Log: 415374.0ms Unloading: Package MP-Hostageterrain
Log: 415374.0ms Unloading: Package MP-Hostage
Log: 415374.0ms Unloading: Package MP-Hospital
Log: 415374.0ms Unloading: Package Getts_Tex
Log: 415374.0ms Unloading: Package MP-Getts
Log: 415374.0ms Unloading: Package MP-Genovese&Feinbloom
Log: 415375.0ms Unloading: Package MP-Foodwall
Log: 415375.0ms Unloading: Package MP-Firefly
Log: 415375.0ms Unloading: Package MP-FairfaxResidence
Log: 415375.0ms Unloading: Package MP-DNA
Log: 415375.0ms Unloading: Package MP-DesertOps2
Log: 415375.0ms Unloading: Package MP-DEAD_END
Log: 415376.0ms Unloading: Package MP-DayBreakphoto
Log: 415376.0ms Unloading: Package MP-DayBreak
Log: 415376.0ms Unloading: Package MP-Courthouse
Log: 415376.0ms Unloading: Package MP-ConvenienceStore
Log: 415376.0ms Unloading: Package MP-Construction
Log: 415377.0ms Unloading: Package MP-ClubATL
Log: 415377.0ms Unloading: Package Civil_Unrest_Tex
Log: 415377.0ms Unloading: Package MP-Civil_Unrest
Log: 415377.0ms Unloading: Package City_Hall_Tex
Log: 415377.0ms Unloading: Package MP-City_Hall
Log: 415377.0ms Unloading: Package MP-CityHall
Log: 415377.0ms Unloading: Package MP-CBlock
Log: 415378.0ms Unloading: Package MP-Casino
Log: 415378.0ms Unloading: Package MP-BrentReloaded
Log: 415378.0ms Unloading: Package MP-AutoGarage
Log: 415378.0ms Unloading: Package MP-ATLConvention
Log: 415378.0ms Unloading: Package MP-ArtCenter
Log: 415378.0ms Unloading: Package MP-ArmsDeal
Log: 415378.0ms Unloading: Package MP-ABomb
Log: 415378.0ms Unloading: Package Autoplay
Log: 415378.0ms Unloading: Package SP-Nakasaki
Log: 415380.0ms Unloading: Package Nakasaki
Log: 415380.0ms Unloading: Package SwatProtectiveEquipment
Log: 415382.0ms Unloading: Package VisualEffectsConfig
Log: 415382.0ms Unloading: Package NakasakiSounds
Log: 415382.0ms Unloading: Package SW_meta
Log: 415382.0ms Unloading: Package SW_bounce
Log: 415384.0ms Unloading: Package SW_hits
Log: 415385.0ms Unloading: Package SW_objects
Log: 415386.0ms Unloading: Package SW_vo
Log: 415386.0ms Unloading: Package SW_ambients
Log: 415386.0ms Unloading: Package SwatCameraEffects
Log: 415386.0ms Unloading: Package SW_weapons
Log: 415387.0ms Unloading: Package SW_bullets
Log: 415394.0ms Unloading: Package FemaleAnimation
Log: (Havok): Destroying static world for level.
Log: 415431.0ms Unloading: Package SwatSimpleEquipment
Log: 415431.0ms Unloading: Package SW_feet
Log: 415432.0ms Unloading: Package SwatObjectives
Log: 415432.0ms Unloading: Package SoundEffectsConfig
Log: (Havok): Notifiing dependant DLLs of Havok shutdown..
Log: (Havok): Shutting down base system.
Log: Garbage: objects: 90496->0; refs: 1097398
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory  1.387M /  14.895M
Uninitialized: Peak Memory  354.795M /  371.605M
Uninitialized: Allocs        4281 Current /  26931623 Total
Uninitialized: Log file closed, 09/13/06 16:11:27
