Mission_Info
{
	MapName	MissionI
	ShortName	n

	[FullDesc]
	LAFOR Stage 10 (Failure)\n\nDisclaimer: Playing these mission objectives without LAFOR mod (version 1.0 or higher) activated will cause the game to CTD.\n\nMISSION BRIEFING\n\nIn this mission Gerald Binks escaped from custody, maybe after being resuscitated at hospital. Panicked into making a mistake, Binks revealed his plans to an informant and criminal intelligence gained information on the crime in advance. Terrorists representing a Neo-Nazi organisation were planning to infiltrate the Digital Broadcasting Network TV production facility and take control of the OC-768 connection. This information was received just in time for the authorities to evacuate the facility's personnel and intercept the suspects at the perimeter. A firefight ensued with casualties sustained on both sides. However, the terrorists were able to breach the perimeter and make entry into the facility, due to an insider unlocking the loading dock. Suspects were also able to capture a downed SWAT officer during the firefight. The officer is wounded and in need of urgent medical attention. Binks is in custody.\n\nYou will make entry through the skybridge or loading dock, rescue the downed officer, evacuate any unauthorised personnel, and defuse the situation through the authorised use of deadly force. Expect heavy resistance at the facility's entry points and control room. The organisation's political leader, and its head of operations are also on the premises and must be apprehended. Suspects are ex-US Military, wearing full tactical gear (3-colour urban camo) and armed with automatic weapons. Some suspects are wearing the organisation's distinct white uniform. Suspects are short of ammo and some may be seriously wounded.\n\nFEATURES\n\nExample of new suspect characters:\n\nTAC_CHU_002\nTAC_CHU_003\nTAC_CHU_004\nTAC_CHU_005\nBG1_ELD_QUA\n\nNew hostage character:\n\nMH1_LAPD_SWT\n\nHostage converted to suspect:\n\nBG1_EAR_THO\n\nNew suspect weapons:\n\nHK P7M10 pistol (P7) in .40 S&W\nM14 assault rifle (M14) in .308\nStoner 63A Commando light machinegun (Stoner) in 5.56mm\n\nSee SSE file for details.\n\nMISSION OBJECTIVES
	[End]

	LoadingText	Station Secured - LAFOR Stage 10f\nBarricaded suspects
}
Objectives
{
	SWAT_HOST	Rescue	1	RescueDownedOfficer
	QUARRO	Arrest	1	ArrestNamedSuspect
	Civilian	Save		2	EvacuateUnnecessary
	Suspect	Neutralize	22	OrdertoChaos
}
SWAT_Start
{
	Skybridge Entry			outside
	Loading Dock Entry		dock
}
Terr_Start
{
	Auditorium		audience
}
Characters
{
	MH1_LAPD_SWT	SWAT_HOST	[Arsene Jiroyan]			Rescue	None		0	None		0	20	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	 0 	donnasbath		
	MH2_DON_FOR	DONALD_F		[Donald Foreman]			None		None		0	None		0	20	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	 0 	greenroom		makeup		lower_bath		
	FH1_MAR_BON	MARIE_BOND		[Marie Bonds]			None		None		0	None		0	20	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	 0 	greenroom		makeup		lower_bath		
	BG1_ELD_QUA	QUARRO		[Eldin Quarro]			Arrest	None		100	Glock_shld	10	100	 0 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	donnasbath		
	BG1_EAR_THO	EARL_THOMP		[Earl Thompson]			None		None		100	None		100	100	 0 	 0 	 0 	 0 	 1 	 0 	 0 	 0 	 0 	skybridge		
	BG1_JIM_BOS	J_BOSTON		[Jim Boston]			Neutralize	AR15		10	Glock_ankle	10	80	 0 	 0 	 0 	 0 	 0 	 0 	 1 	 0 	 0 	studiosCD		
	BG1_PAU_PAY	PAUL_P		[Paul Payton]			Neutralize	1187		50	Glock_ankle	10	50	 1 	 0 	 0 	 0 	 1 	 0 	 0 	 0 	 0 	donnadock		
	BG1_DAV_BAL	DAVE_B		[Dave Baldwin]			Neutralize	WIN70		50	Glock_ankle	10	100	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	 0 	audience		
	TAC_PET_CHU	NEO_NAZI_1		[Militiaman 1]			Neutralize	1187		50	Glock_hip	25	100	 0 	 0 	 0 	 0 	 0 	 0 	 1 	 0 	 0 	donnasroom		
	TAC_CHU_002	NEO_NAZI_2		[Militiaman 2]			Neutralize	AR15		10	Glock_hip	25	100	 0 	 0 	 0 	 0 	 0 	 1 	 0 	 0 	 0 	donnasroom		
	TAC_CHU_003	NEO_NAZI_3		[Militiaman 3]			Neutralize	AR15		10	Glock_hip	25	100	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	 0 	controlroom		taperoom		graphicsroom		
	TAC_CHU_004	NEO_NAZI_4		[Militiaman 4]			Neutralize	M14		10	Glock_hip	25	100	 0 	 0 	 0 	 0 	 0 	 0 	 1 	 0 	 0 	controlroom		taperoom		graphicsroom		
	TAC_CHU_005	NEO_NAZI_5		[Militiaman 5]			Neutralize	1187		50	Glock_hip	25	50	 1 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	 0 	loadinghall		studiosCD		
	TAC_PET_CHU	NEO_NAZI_6		[Militiaman 6]			Neutralize	1187		50	P7		25	50	 1 	 0 	 0 	 0 	 0 	 1 	 0 	 0 	 0 	loadinghall		studiosCD		
	TAC_CHU_002	NEO_NAZI_7		[Militiaman 7]			Neutralize	M14		10	Glock_hip	25	25	 1 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	loadinghall		studiosCD		
	TAC_CHU_003	NEO_NAZI_8		[Militiaman 8]			Neutralize	AR15		10	P7		25	80	 0 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	loadinghall		studiosCD		
	TAC_CHU_004	NEO_NAZI_9		[Militiaman 9]			Neutralize	Stoner	100	Glock_hip	25	80	 0 	 0 	 1 	 0 	 0 	 0 	 0 	 1 	 0 	loadinghall		
	TAC_CHU_005	NEO_NAZI10		[Militiaman 10]			Neutralize	AR15		10	P7		25	20	 1 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	studioC		studioD		
	TAC_PET_CHU	NEO_NAZI11		[Militiaman 11]			Neutralize	AR15		10	P7		25	80	 0 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	donnadock		briggs		studioehall		
	TAC_CHU_002	NEO_NAZI12		[Militiaman 12]			Neutralize	AR15		10	Glock_hip	25	80	 0 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	donnadock		briggs		studioehall		
	TAC_CHU_003	NEO_NAZI13		[Militiaman 13]			Neutralize	1187		50	Glock_hip	25	80	 0 	 0 	 0 	 0 	 0 	 0 	 1 	 0 	 0 	donnadock		briggs		studioehall		
	TAC_CHU_004	NEO_NAZI14		[Militiaman 14]			Neutralize	M14		10	Glock_hip	25	50	 1 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	 0 	donnadock		briggs		studioehall		
	TAC_CHU_005	NEO_NAZI15		[Militiaman 15]			Neutralize	AR15		10	Glock_hip	25	50	 1 	 0 	 0 	 0 	 0 	 1 	 0 	 0 	 0 	studioehall		
	TAC_PET_CHU	NEO_NAZI16		[Militiaman 16]			Neutralize	M14		10	Glock_hip	25	50	 1 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	 0 	greenroom		makeup		lower_bath		
	TAC_CHU_002	NEO_NAZI17		[Militiaman 17]			Neutralize	AR15		10	P7		25	100	 0 	 0 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	audience		
	TAC_CHU_003	NEO_NAZI18		[Militiaman 18]			Neutralize	1187		50	P7		25	100	 0 	 0 	 0 	 1 	 0 	 0 	 0 	 0 	 0 	audience		
	TAC_CHU_004	NEO_NAZI19		[Militiaman 19]			Neutralize	Stoner	100	P7		25	100	 0 	 0 	 0 	 0 	 1 	 0 	 0 	 0 	 0 	audience		
}
