SWAT 3: LA Force (LAFOR)
Version 1.35 Readme
March 2008
Requires SWAT 3: Tactical Game of the Year Edition version 2.0 or higher
This SWAT 3 mod was created by nemarsde for serious co-op play at LAN parties and was not originally intended for public release.
It contains new visual and sound effects, new weapons, new camouflage, new officer skins, new characters and new character skins.
The mod has some unique content created by nemarsde but most, if not all credit must go to the modders listed below.
nemarsde and MrLeigh created new careers and mission objectives to make use of this content and bring you a new SWAT 3 experience that can be enjoyed alone or with friends.
Beyond The Limits: A Scenario Tutorial by [FSK] Gily and nemarsde is included so you can get the most out of the mod (see "Beyond The Limits.rtf").
Disclaimer: Playing these careers and/or mission objectives without LAFOR mod (version 1.0 or higher) activated will cause SWAT 3 to crash to desktop.
The careers are all set in an alternate reality, following on from the original SWAT3 CQB 5 Man Career and SWAT3 Tactical GOTY 10 Man Career and the events surrounding the 2005 Nuclear Abolishment Treaty. The greater emphasis in each career is on diverse but specific tactical challenges.
LAFOR 6 Man Career is designed to be an escalation of the original careers. The mission objectives are more precise and the suspects are more skillful and better equipped. Expect the same variety of missions, from the mundane to the spectacular.
LAFOR 2 Man Role-Play Career can be played like any other career, but each mission has a set of role-playing rules. For example, a mission might be set you up as an LAPD SWAT sniper team so rule that you be restricted to bolt-action rifles as your primary weapon, etc. Every mission is designed for a new and unique style of play.
LAFOR Clan Practice Career is designed for serious co-op clans, allowing recruits to be introduced to and learn the clan's dynamic/stealth entry procedures. Every mission appears the same, assault a bus, but is subtly different making suspect behaviour almost impossible to predict.
Installation
Mod
- Open 7z archive. Copy "lafor_mod_v135.zip" into your "Sierra\SWAT3\Mods" folder.
- Activate "lafor_mod_v135" using SWAT3 MOD.
- LAFOR will be active when you next play SWAT 3.
Missions
- Open 7z archive. Copy all files in "Campaigns" folder to your "Sierra\SWAT3\Campaigns" folder.
- Copy all files in "Scenarios" folder to your "Sierra\SWAT3\Scenarios" folder.
- New LAFOR careers and mission objectives will be available when you next play SWAT 3.
Changelog
1.35 (13/03/08)
- Performance
- Compressed in 7-Zip Ultra for even smaller file size
- Integrated LAFOR missions 1.24 into package
- Bug Fixes
- Fixed bug with some ammo types having two muzzle velocity multipliers
- Fixed ROF on H&H Express Rifle
1.34 (28/10/07)
- Performance
- Bug Fixes
- Fixed speed multipliers to better match walk anims
- Fixed QB Slug. Was buckshot, now slug
- Reduced protection of cj0 armour class
1.33 (09/09/07)
- Performance
- Recompressed in UltimateZip
- Bug Fixes
- Tidied up string text again, correcting errors in weapon descriptions
- Improved missing MP debrief images. Rather than displaying empty background colour, confused for empty slot, will now display silhouette
- Fixed missing reload sounds
- Fixed missing impact effects
- Gameplay
- Minor adjustments to 5x range rifle cartridges. Replaced .338 Winchester Magnum with .300 Winchester Magnum XP3. Slightly less penetration, slightly more damage
- Replaced AUG (SMG-II) with AUG (FAMAS G2). Suspect AUG is now 50% more deadly
1.32 (17/04/07)
- Performance
- Gameplay
- Added H&H Express Rifle, courtesy of _Mursey_
- Replaced Weatherby Mk V with Ruger M77 Mk II. Fulfils role of long-range big game hunting rifle
1.31 (12/04/07)
- Performance
- Bug Fixes
- Fixed bug with suspect UMP having slow rate of fire
- Fixed glitch with missing MP debrief images. Rather than displaying error texture, will now display empty background
1.3 (10/03/07)
- Performance
- Tidied up string text again, correcting errors in weapon descriptions
- Gameplay
- Minor adjustments on gun stats for more distinct accuracy at long range
- Adjusted pistol ammo stats for more realistic penetration
1.25 (27/02/07)
- Performance
- Replaced Chimera blood sprites on entry wounds
- Gameplay
- Replaced Colt Anaconda with S&W Model 500
- Replaced M4 .223 Remington variants with more distinct 6.8 SPC variants
1.24 (21/02/07)
- Performance
- Tidied up string text, noted flashlights in weapon descriptions, deleted commented lines
- Compressed with UltimateZip for smaller file size
1.23 (11/01/07)
- Bug Fixes
- Fixed bug with 40mm flashbangs having shorter range than thrown
- Missions (07/09/07): Corrected inaccuracies in scenario descriptions
1.22 (31/12/06)
- Bug Fixes
- Fixed bug with G36C mag causing fatal error
- Missions (11/01/07): Fixed bug with LAFOR RP04 scenario
1.2 (First public release - 22/08/05)
Credits
- Project Manager
- Developers
- Action Mod
- chimera
- RTRT
- Black Storm
- Don_T_Shoot
- FSK
- furrycat
- icarus_uk
- _Mursey_
- Playtesters
- Gyspy
- rossi720
- mulladz
- Meyer Is Back
- MrLeigh
- pchan
- rossi720
- SteveH
- Tusk
Copyright
Copyright © 2008 nemarsde
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
A copy of the license is included in the file "GNU Free Documentation License.rtf".
Content of LAFOR version 1.35 is subject to disclaimers.
Disclaimers
Where applicable trademarks and copyrights are owned by Sierra On-Line, Inc. All rights reserved.