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DATA FILE INFORMATION - CLOSE WINDOW WHEN FINISHED

Character Class-Specific _armor.dat

Function

To provide damage identifiers and armor scalars for a given character class.

Format

This file is tabulated into a two-dimensional table of strings which represent various data about the effects of bullets on the given character class.

Each entry has this format: 

(location, % armor, LTL entry, LTL exit, small entry, small exit, large entry, large exit)

Location  The location on the body that this data refers to. This field should not be edited, and the number of these fields should not be added to or removed.
% Armor  The percentage of armor "coverage".
LTLEntry  The decal to display on the body upon entry of a less-than-lethal round.
LTLExit  The decal to display on the body upon exit of a less-than-lethal round.
SmallEntry  The decal to display on the body upon receiving a small entry wound.
SmallExit The decal to display on the body upon receiving a small exit wound.
LargeEntry The decal to display on the body upon receiving a large entry wound.
LargeExit The decal to display on the body upon receiving a large exit wound.