MULTI-PLAYER COMMUNICATIONS
Main Response Menu
Stealth Responses Dynamic Responses

 

MAIN RESPONSE MENU

The Response Menu, found in both Co-Operative and Team Deathmatch multi-player, is the counter part to the Command Menu. It too is a menu system built on a tree structure, with communiqués accessed by number keys. The Response Menu gives assaulters the means by which to communicate with the element leader, teammates, the Command Post, civilians, hostages, and suspects.

The Response Menu is built on a three level, branching tree structure with messages accessed by number keys.

Beyond the root directory level, message options change according to the command received from the element leader. The assaulter always has at least two responses to any given command, and can respond to the Element Leader or to his partner.

The root directory allows the player to begin a response message, communicate between teammates, report mission status, and issue compliance.  

1: Leader

Pressing the [1] key from the root directory expands the message menu by one level. The response options on the second level are directly related to the element leader’s last command, and vary from confirmations to refusals.

The response is directed at the element leader, and heard by the element leader and all other assaulters.

When the Element Leader has not issued a command, pressing the [1] key from the root directory allows the assaulter to notify the element leader he is awaiting orders, or to query the element leader on holding or continuing.

When the Opti-Wand is active, pressing the [1] key from the root directory expands the menu by one level. The report options on the second level allows the assaulter to notify the element leader of potential threats, or the presence of hostages, as seen in the Opti-Wand image screen.

2: Team

Pressing the [2] key from the root directory expands the message menu by one level. The response options on the second level refer to the execution of the pending command. As an example, if the pending command is “Try the Door”, the possible responses are: Trying the Door, Standing By, Door Locked, and Door Open.

Sending any one of these responses to your partner(s) informs them of your action, or the status of the situation. Only your partner(s) will receive these response messages.

Your partner(s) is defined as your other teammate (Blue / Red), or in the case where the order was issued to the element, all the other assaulters.

When there is no pending command, pressing the [2] key from the root directory expands the message menu by one level. The message options on the second level relate to you and your partner’s next move, such as Follow Me and Hold.  

When the Opti-Wand is active, pressing the [2] key from the root directory expands the menu by one level. The report options on the second level allows the assaulter to notify the team of potential threats, or the presence of hostages, as seen in the Opti-Wand image screen.

3: Cover

Pressing the [3] key from the root directory expands the message menu by one level. The message options on the second level request support and are sent to the element leader and all other assaulters.

          1: Back Up – Requests that your team provide cover for you. 
         
2: Under Fire – Alerts your team that you are taking fire. 
         
3: No Ammo – Alerts your team that you have run out of ammunition.

4: Report Mission Status

In co-operative multi-player, each team member is responsible for the evacuation of secured suspects and rescued hostages. Reporting civilian, hostage and suspect status to the Command Post keeps the Brass abreast of your tactical situation and allows them to provide evacuation support.

Pressing the number [4] key from the root directory begins a report message and expands the message menu by one level. The expanded menu allows the assaulter to report the status of an individual character.

To access the various status options, the game cursor must be pointed at an individual. When the game cursor is pointed at an in-game character the extended menu options highlight. Choosing the corresponding number to a status option results in the player to reporting a character's status, or requesting evacuation [1 - 5].

1: Down - Reports highlighted individual is wounded. 
2: Evacuate
- Requests evacuation of highlighted individual.
3: Neutralized
- Reports highlighted individual is DOA.
4: Contact
- Reports contact has been made with highlighted individual. 
5: Secured –
Reports highlighted individual is secured with handcuffs.

 

5: Area Cleared

Pressing the [5] key from the root directory results in the assaulter notifying his teammates that an area is clear of threat. The assaulter can follow-up this announcement by dropping a lightstick at the entrance to the cleared area.

 

6: Compromised

Pressing the [6] key from the root directory results in the assaulter notifying his teammates that their situation has been compromised.  If the game was in stealth mode this notification causes the game to switch to dynamic mode.

A compromised situation is one in which a suspect is unexpectedly encountered.

7: Compliance

Compliance is the use of verbal commands to subdue non-threatening individuals, and are issued in non life-threatening situations. Non life-threatening situations are defined as those in which officers, or other innocents, are not in immediate danger of dying. A non life-threatening situation refers to encounters with unarmed civilians and hostages, or armed suspects who are not pointing their weapon at an innocent.

General compliance commands are issued when the game cursor is not pointing at a specific individual. To issue compliance to a specific individual point the game cursor at the individual and press the [7] key from the root directory. Compliance can also be issued quickly by pressing your middle mouse button.

8: Copy

Pressing the [8] key from the root directory results in the assaulter transmitting the phrase “Copy” to his teammates. “Copy” is a phrase used to acknowledge a command or comment, and is used in any situation in which the assaulter wants to let his teammates know that a command or comment has been received and understood.

 

9: Custom Chat

Pressing the number [9] key from the root directory expands the message menu by one level. The expanded menu allows the assaulter to send customized messages to the element leader, teammate or element.

Custom Chat messages are configured through the Main Menu Options screen.

 


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